miércoles, 3 de septiembre de 2025

The battle of the river Oze: The last battle of Li clan's Red Devils (TMWWBK)

During the Second Chosu Expedition (1866) forces of the Li clan were expected to attack Chosu Domain by going westward in Honshu island. Their traditional army, who seemed straight out of the Sengoku Jidai, was ambushed by a modernized Chosu forcé when crossing the river Oze, making quick work of them. Could it have gone otherwise? The scenario is "Take the high road" from the core rulebook. Lists were made using the "The last samurai rebellion" sourcebook. Both sides use the rebel army list but the leader traits came from the rebel list for the Chosu army, meanwhile the Bakufu used the Imperial trait list. I also had to change some stuff to accomodate the period (e.g.: samurai using teppo). Here are both armies' compositions: 


                      Literally this cover depicts the battle (Source: bacninhminiatures.blogspot.com)

Chosu forces 
Type                                    Leadership      Leader Trait 
Well drilled crewed weapon      5+          Cream of the crop (+1" movement) 
Samurai volunteers                    7+          Loyalty (first time the leader is killed on a 4+ its a trooper instead) 
Samurai volunteers                     7+          Inspiring presence (reroll failed rally tests) 

 Bakufu forces 

Type                                             Leadership              Leader Trait 
Rebel riders (no shooting)                   6+                  High Spirits (+1 Discipline until first killed) 
Rebel riders (no shooting)                   7+                  Sake (roll each turn. 1-3 Ld becomes 8+, 4-6 Ld becomes 6+) 
Samurai volunteers (Fierce, pikemen) 5+                 Crippled (reroll one succesfull hit in melee) Samurai volunteers (Obsolete musket) 5+              Sake (roll each turn. 1-3 Ld becomes 8+, 4-6 Ld becomes 6+) 
Shimpuren samurai 7+ High Spirits (+1 Discipline until first killed) 

 We went native so the Chosu rebels were led by mr. Babbage.

 Chosu artillery (ok, they should have looked more modern but I have my bakumatsu crew unpainted and missing right now)


Kiheitai infantry holding the bridge

We used WFB's terrain generator. There was a lot of terrain (which wasn't good at all for the shogunate side, although it may seem the contrary).


Shogunate deployment. Yes, there are some unpainted samuai cavalrymen (shame on me and on my cow) 

Unarmoured samurai with teppo (I didn't have enough miniatures su mixed them with archers and armoured samurai) and shimpuren samurai 

On the first turn, every bakufu unit marched on the double

First cavalry unit suffered two casualties in the rebel turn. "They surely won't get pinned down..." (see the test result) 

End of turn 1


"We are going to reevaluate the tactical situation" (they won't regroup until the end of the game)



Second turn. Again everybody runs at the double, and then the second cavalry unit is obliterated in the rebels' crossfire

Third turn. A samurai pikemen is shot to pieces. The cannon fails to activate



May this guys change the tide?

4th turn: the cavalry regroups!


But the pikemen fail to activate and are shot to pieces!

The cannon hits the armoured samurai and kills more than half of them!

It's almost over for the bakufu

The rebels' first casualty comes from a teppo shot

Pikemen charge but are annhilated in the end


The (last) armoured samurai charges the cannon but is repulsed. More teppo samurai are shot dead...
... and one third of the rebels are just sitting idle. So we decided it was a good time to concede victory to mr. Babbage.


















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